{"json_modified": "2016-03-28T08:46:49.436185", "uuid": "af14d496-801f-417b-b2b6-6380d38e07bc", "title": "WEBGL_lose_context.restoreContext()", "url": "/en-US/docs/Web/API/WEBGL_lose_context/restoreContext", "tags": ["WebGL extension", "Reference", "WebGL", "API", "Method"], "translations": [], "modified": "2015-09-16T08:27:11", "label": "WEBGL_lose_context.restoreContext()", "localization_tags": [], "locale": "en-US", "id": 161671, "last_edit": "2015-09-16T08:25:08", "summary": "The WEBGL_lose_context.restoreContext() method is part of the WebGL API and allows you to simulate restoring the context of a WebGLRenderingContext
object.", "sections": [{"id": "Quick_Links", "title": null}, {"id": "Syntax", "title": "Syntax"}, {"id": "Errors_thrown", "title": "Errors thrown"}, {"id": "Examples", "title": "Examples"}, {"id": "Specifications", "title": "Specifications"}, {"id": "Browser_compatibility", "title": "Browser compatibility"}, {"id": "See_also", "title": "See also"}], "slug": "Web/API/WEBGL_lose_context/restoreContext", "review_tags": []}