{"json_modified": "2016-03-28T08:46:49.309530", "uuid": "e271b82e-8bfd-454f-b4ed-d5886425cb7d", "title": "WEBGL_lose_context.loseContext()", "url": "/en-US/docs/Web/API/WEBGL_lose_context/loseContext", "tags": ["WebGL extension", "Reference", "WebGL", "API", "Method"], "translations": [], "modified": "2015-09-16T08:27:05", "label": "WEBGL_lose_context.loseContext()", "localization_tags": [], "locale": "en-US", "id": 161667, "last_edit": "2015-09-16T08:26:04", "summary": "The WEBGL_lose_context.loseContext() method is part of the WebGL API and allows you to simulate losing the context of a WebGLRenderingContext
context.", "sections": [{"id": "Quick_Links", "title": null}, {"id": "Syntax", "title": "Syntax"}, {"id": "Examples", "title": "Examples"}, {"id": "Specifications", "title": "Specifications"}, {"id": "Browser_compatibility", "title": "Browser compatibility"}, {"id": "See_also", "title": "See also"}], "slug": "Web/API/WEBGL_lose_context/loseContext", "review_tags": []}