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Revision 1017452 of OES_texture_float

  • Revision slug: Web/API/OES_texture_float
  • Revision title: OES_texture_float
  • Revision id: 1017452
  • Created:
  • Creator: fscholz
  • Is current revision? No
  • Comment new page

Revision Content

{{APIRef("WebGL")}}

The OES_texture_float extension is part of the WebGL API and exposes floating-point pixel types for textures.

WebGL extensions are available using the {{domxref("WebGLRenderingContext.getExtension()")}} method. For more information, see also Using Extensions in the WebGL tutorial.

Extended methods

This extension extends {{domxref("WebGLRenderingContext.texImage2D()")}} and {{domxref("WebGLRenderingContext.texSubImage2D()")}}:

  • The type parameter now accepts gl.FLOAT.
  • The pixels parameter now accepts an ArrayBufferView of type {{jsxref("Float32Array")}}.

Examples

var ext = gl.getExtension("OES_texture_float");

var texture = gl.createTexture();
gl.bindTexture(gl.TEXTURE_2D, texture);

gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.FLOAT, image);  

Specifications

Specification Status Comment
{{SpecName('OES_texture_float', "", "OES_texture_float")}} {{Spec2('OES_texture_float')}} Initial definition.

Browser compatibility

{{CompatibilityTable}}
Feature Chrome Firefox (Gecko) Internet Explorer Opera Safari
Basic support {{CompatNo}} {{CompatGeckoDesktop("6.0")}} {{CompatNo}} {{CompatNo}} {{CompatNo}}
Feature Android Chrome for Android Firefox Mobile (Gecko) IE Mobile Opera Mobile Safari Mobile
Basic support {{CompatNo}} {{CompatNo}} {{CompatUnknown}} {{CompatNo}} {{CompatNo}} {{CompatNo}}

See also

  • {{domxref("WebGLRenderingContext.getExtension()")}}
  • {{domxref("WebGLRenderingContext.texImage2D()")}}
  • {{domxref("WebGLRenderingContext.texSubImage2D()")}}

Revision Source

<div>{{APIRef("WebGL")}}</div>

<p>The <code><strong>OES_texture_float</strong></code> extension is part of the <a href="/en-US/docs/Web/API/WebGL_API">WebGL API</a> and exposes floating-point pixel types for textures.</p>

<p>WebGL extensions are available using the {{domxref("WebGLRenderingContext.getExtension()")}} method. For more information, see also <a href="/en-US/docs/Web/API/WebGL_API/Using_Extensions">Using Extensions</a> in the <a href="/en-US/docs/Web/API/WebGL_API/Tutorial">WebGL tutorial</a>.</p>

<h2>Extended methods</h2>

<p>This extension extends {{domxref("WebGLRenderingContext.texImage2D()")}} and {{domxref("WebGLRenderingContext.texSubImage2D()")}}:</p>

<ul>
 <li>The <code>type</code> parameter now accepts <code>gl.FLOAT</code>.</li>
 <li>The <code>pixels</code> parameter now accepts an <code>ArrayBufferView</code> of type {{jsxref("Float32Array")}}.</li>
</ul>

<h2 id="Examples">Examples</h2>

<pre class="brush:js">
var ext = gl.getExtension("OES_texture_float");

var texture = gl.createTexture();
gl.bindTexture(gl.TEXTURE_2D, texture);

gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.FLOAT, image);  
</pre>

<h2 id="Specifications">Specifications</h2>

<table class="standard-table">
 <tbody>
  <tr>
   <th scope="col">Specification</th>
   <th scope="col">Status</th>
   <th scope="col">Comment</th>
  </tr>
  <tr>
   <td>{{SpecName('OES_texture_float', "", "OES_texture_float")}}</td>
   <td>{{Spec2('OES_texture_float')}}</td>
   <td>Initial definition.</td>
  </tr>
 </tbody>
</table>

<h2 id="Browser_compatibility">Browser compatibility</h2>

<div>{{CompatibilityTable}}</div>

<div id="compat-desktop">
<table class="compat-table">
 <tbody>
  <tr>
   <th>Feature</th>
   <th>Chrome</th>
   <th>Firefox (Gecko)</th>
   <th>Internet Explorer</th>
   <th>Opera</th>
   <th>Safari</th>
  </tr>
  <tr>
   <td>Basic support</td>
   <td>{{CompatNo}}</td>
   <td>{{CompatGeckoDesktop("6.0")}}</td>
   <td>{{CompatNo}}</td>
   <td>{{CompatNo}}</td>
   <td>{{CompatNo}}</td>
  </tr>
 </tbody>
</table>
</div>

<div id="compat-mobile">
<table class="compat-table">
 <tbody>
  <tr>
   <th>Feature</th>
   <th>Android</th>
   <th>Chrome for Android</th>
   <th>Firefox Mobile (Gecko)</th>
   <th>IE Mobile</th>
   <th>Opera Mobile</th>
   <th>Safari Mobile</th>
  </tr>
  <tr>
   <td>Basic support</td>
   <td>{{CompatNo}}</td>
   <td>{{CompatNo}}</td>
   <td>{{CompatUnknown}}</td>
   <td>{{CompatNo}}</td>
   <td>{{CompatNo}}</td>
   <td>{{CompatNo}}</td>
  </tr>
 </tbody>
</table>
</div>

<h2 id="See_also">See also</h2>

<ul>
 <li>{{domxref("WebGLRenderingContext.getExtension()")}}</li>
 <li>{{domxref("WebGLRenderingContext.texImage2D()")}}</li>
 <li>{{domxref("WebGLRenderingContext.texSubImage2D()")}}</li>
</ul>
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