{"json_modified": "2016-10-11T04:58:27.144983", "uuid": "1dc05c55-3d21-4e7a-b413-9800d79adb3b", "title": "Using the Gamepad API", "url": "/en-US/docs/Web/API/Gamepad_API/Using_the_Gamepad_API", "tags": ["Guide", "API", "Advanced", "Games", "Gamepad API"], "translations": [{"uuid": "fdccb9d6-86ac-492f-a2c1-6d5408011f30", "title": "Utiliser l'API Gamepad", "url": "/fr/docs/Web/Guide/API/Gamepad", "tags": [], "summary": "HTML5 a introduit plusieurs des composants n\u00e9cessaires pour le d\u00e9veloppement de jeux vid\u00e9os riches et interactifs. Des technologies comme <canvas>
, WebGL, <audio>
, et <video>
, ainsi que les impl\u00e9mentations JavaScript, ont m\u00fbri au point de supporter plusieurs fonctions autrefois r\u00e9serv\u00e9es aux applications natives.", "localization_tags": ["inprogress"], "locale": "fr", "last_edit": "2014-11-16T09:00:26", "review_tags": []}, {"uuid": "28522e57-cea3-40e6-8ccd-cd28e8dc339c", "title": "Gamepad API\u306e\u5229\u7528", "url": "/ja/docs/Web/Guide/API/Gamepad", "tags": ["Guide", "API", "Advanced", "Games", "Gamepad API"], "summary": "HTML5 \u306f\u30ea\u30c3\u30c1\u3067\u30a4\u30f3\u30bf\u30e9\u30af\u30c6\u30a3\u30d6\u306a\u30b2\u30fc\u30e0\u3092\u958b\u767a\u3059\u308b\u305f\u3081\u306b\u5fc5\u8981\u306a\u30b3\u30f3\u30dd\u30fc\u30cd\u30f3\u30c8\u3092\u591a\u304f\u642d\u8f09\u3057\u3066\u3044\u307e\u3059\u3002\u00a0<canvas>\u3084
\u00a0WebGL\u3001<audio> \u306b
\u00a0<video>
\u306a\u3069\u306e\u6280\u8853\u306f\u3001\u4eca\u307e\u3067 Native \u30b3\u30fc\u30c9\u3092\u66f8\u304f\u5fc5\u8981\u306e\u3042\u3063\u305f\u6a5f\u80fd\u3092\u30b5\u30dd\u30fc\u30c8\u3067\u304d\u308b\u307b\u3069\u306b\u6210\u9577\u3057\u307e\u3057\u305f\u3002Gamepad API \u306f\u958b\u767a\u8005\u3068\u30c7\u30b6\u30a4\u30ca\u30fc\u306b Gamepad \u3084\u30b3\u30f3\u30c8\u30ed\u30fc\u30e9\u30fc\u3078\u306e\u30a2\u30af\u30bb\u30b9\u3092\u63d0\u4f9b\u3059\u308b\u3082\u306e\u3067\u3059\u3002", "localization_tags": ["inprogress"], "locale": "ja", "last_edit": "2016-09-03T06:14:00", "review_tags": []}], "modified": "2016-10-11T04:58:26", "label": "Using the Gamepad API", "localization_tags": [], "locale": "en-US", "id": 5051, "last_edit": "2016-10-11T04:58:05", "summary": "HTML5 introduced many of the necessary components for rich, interactive game development. Technologies like <canvas>
, WebGL, <audio>
, and <video>
, along with JavaScript implementations, have matured to the point where they can now support many tasks previously requiring native code. The Gamepad API is a way for developers and designers to access and use gamepads and other game controllers.", "sections": [{"id": "Quick_Links", "title": null}, {"id": "conntecting", "title": "Connecting to a gamepad"}, {"id": "disconnecting", "title": "Disconnecting a gamepad"}, {"id": "querying", "title": "Querying the Gamepad object"}, {"id": "Using_button_information", "title": "Using button information"}, {"id": "Using_axes_information", "title": "Using axes information"}, {"id": "Complete_example_Displaying_gamepad_state", "title": "Complete example: Displaying gamepad state"}, {"id": "Specifications", "title": "Specifications"}, {"id": "Browser_compatibility", "title": "Browser compatibility"}], "slug": "Web/API/Gamepad_API/Using_the_Gamepad_API", "review_tags": []}