{"json_modified": "2016-03-28T08:50:50.763148", "uuid": "c861b1ad-849f-46c6-ba7e-6f287a72d7a9", "title": "EXT_blend_minmax", "url": "/en-US/docs/Web/API/EXT_blend_minmax", "tags": ["WebGL extension", "Reference", "WebGL", "API"], "translations": [], "modified": "2016-02-24T06:56:34", "label": "EXT_blend_minmax", "localization_tags": [], "locale": "en-US", "id": 177270, "last_edit": "2016-02-24T06:56:31", "summary": "The EXT_blend_minmax extension is part of the WebGL API and extends blending capabilities by adding two new blend equations: the minimum or maximum color components of the source and destination colors.", "sections": [{"id": "Quick_Links", "title": null}, {"id": "Constants", "title": "Constants"}, {"id": "Examples", "title": "Examples"}, {"id": "Specifications", "title": "Specifications"}, {"id": "Browser_compatibility", "title": "Browser compatibility"}, {"id": "See_also", "title": "See also"}], "slug": "Web/API/EXT_blend_minmax", "review_tags": []}