{"json_modified": "2016-04-15T03:19:10.666397", "uuid": "0418dc90-2651-443a-ae0d-1a7da309d842", "title": "ANGLE_instanced_arrays.drawArraysInstancedANGLE()", "url": "/en-US/docs/Web/API/ANGLE_instanced_arrays/drawArraysInstancedANGLE", "tags": ["API", "Reference", "WebGL", "WebGL extension", "ANGLE_instanced_arrays", "Method"], "translations": [], "modified": "2016-04-15T03:19:10", "label": "ANGLE_instanced_arrays.drawArraysInstancedANGLE()", "localization_tags": [], "locale": "en-US", "id": 179452, "last_edit": "2016-03-07T12:34:21", "summary": "The ANGLE_instanced_arrays.drawArraysInstancedANGLE()
method of the WebGL API renders primitives from array data like the gl.drawArrays()
method. In addition, it can execute multiple instances of the range of elements.", "sections": [{"id": "Quick_Links", "title": null}, {"id": "Syntax", "title": "Syntax"}, {"id": "Parameters", "title": "Parameters"}, {"id": "Return_value", "title": "Return value"}, {"id": "Exceptions", "title": "Exceptions"}, {"id": "Examples", "title": "Examples"}, {"id": "Specifications", "title": "Specifications"}, {"id": "Browser_compatibility", "title": "Browser compatibility"}, {"id": "See_also", "title": "See also"}], "slug": "Web/API/ANGLE_instanced_arrays/drawArraysInstancedANGLE", "review_tags": []}