{"json_modified": "2016-03-28T08:48:42.474363", "uuid": "5b7afeba-6a27-4d6d-9e6c-435fd1d38904", "title": "Hello vertex attributes", "url": "/en-US/docs/Learn/WebGL/By_example/Hello_vertex_attributes", "tags": ["WebGL", "Beginner", "Graphics", "Example", "Tutorial", "Learn"], "translations": [{"uuid": "3f897681-c5f2-4a36-9556-0c9742f600f0", "title": "Introduction aux attributs de vertex", "url": "/fr/docs/Apprendre/WebGL/Par_exemple/Introduction_aux_attributs_vertex", "tags": ["D\u00e9butant", "Exemple", "WebGL", "Tutoriel", "Apprendre", "Graphisme"], "summary": "Avec cet exemple, on voit comment combiner la programmation des shaders et les interactions utilisateurs gr\u00e2ce aux attributs des vertex.", "localization_tags": [], "locale": "fr", "last_edit": "2016-02-13T06:01:56", "review_tags": []}], "modified": "2016-02-11T06:48:09", "label": "Hello vertex attributes", "localization_tags": [], "locale": "en-US", "id": 168509, "last_edit": "2016-02-11T06:48:08", "summary": "", "sections": [{"id": "Subnav", "title": "Subnav"}, {"id": "Hello_World_program_in_GLSL", "title": "Hello World program in GLSL"}], "slug": "Learn/WebGL/By_example/Hello_vertex_attributes", "review_tags": []}