{"json_modified": "2016-05-12T09:20:28.281404", "uuid": "665ebf2e-d376-4be9-a312-a7fee05749c5", "title": "Randomizing gameplay", "url": "/en-US/docs/Games/Tutorials/2D_breakout_game_Phaser/Randomizing_gameplay", "tags": ["Canvas", "Beginner", "Phaser", "beginner", "Tutorial", "JavaScript", "canvas", "Games", "2D"], "translations": [], "modified": "2016-05-12T09:20:28", "label": "Randomizing gameplay", "localization_tags": [], "locale": "en-US", "id": 159293, "last_edit": "2016-03-14T03:43:27", "summary": "You've finished all the lessons \u2014 congratulations! By this point you would have learnt the basics of Phaser and the logic behind simple 2D games.", "sections": [{"id": "Subnav", "title": "Subnav"}, {"id": "Making_rebounds_more_random", "title": "Making rebounds more random"}, {"id": "Compare_your_code", "title": "Compare your code"}, {"id": "Summary", "title": "Summary"}, {"id": "Exercises_to_follow", "title": "Exercises to follow"}], "slug": "Games/Tutorials/2D_breakout_game_Phaser/Randomizing_gameplay", "review_tags": []}