{"json_modified": "2016-03-28T08:46:09.041070", "uuid": "c4dc26ed-13c3-4cee-a0e0-e1dbfd5bbd8c", "title": "Load the assets and print them on screen", "url": "/en-US/docs/Games/Tutorials/2D_breakout_game_Phaser/Load_the_assets_and_print_them_on_screen", "tags": ["Canvas", "Beginner", "Phaser", "Sprites", "beginner", "Tutorial", "JavaScript", "canvas", "Games", "2D"], "translations": [], "modified": "2016-03-14T03:43:47", "label": "Load the assets and print them on screen", "localization_tags": [], "locale": "en-US", "id": 159193, "last_edit": "2016-03-14T03:43:23", "summary": "Our game will feature a ball rolling around the screen, bouncing off a paddle, and destroying bricks to earn points \u2014 familiar huh? In this article we'll look at how to add sprites into our gameworld.", "sections": [{"id": "Subnav", "title": "Subnav"}, {"id": "Having_a_ball", "title": "Having a ball"}, {"id": "Loading_the_ball_sprite", "title": "Loading the ball sprite"}, {"id": "Compare_your_code", "title": "Compare your code"}, {"id": "Next_steps", "title": "Next steps"}], "slug": "Games/Tutorials/2D_breakout_game_Phaser/Load_the_assets_and_print_them_on_screen", "review_tags": []}