{"json_modified": "2016-03-28T08:46:08.940470", "uuid": "45b39b5c-d4ef-4206-bf57-113059e44356", "title": "Initialize the framework", "url": "/en-US/docs/Games/Tutorials/2D_breakout_game_Phaser/Initialize_the_framework", "tags": ["Canvas", "Beginner", "beginner", "Phaser", "HTML", "Tutorial", "JavaScript", "canvas", "Games", "2D"], "translations": [], "modified": "2016-03-14T03:43:46", "label": "Initialize the framework", "localization_tags": [], "locale": "en-US", "id": 159187, "last_edit": "2016-03-14T03:43:23", "summary": "Before we can start writing the game's functionality, we need to create a basic structure to render the game inside. This can be done using HTML \u2014 the Phaser framework will generate the required <canvas> element.", "sections": [{"id": "Subnav", "title": "Subnav"}, {"id": "The_game's_HTML", "title": "The game's HTML"}, {"id": "Downloading_the_Phaser_code", "title": "Downloading the Phaser code"}, {"id": "Walking_through_what_we_have_so_far", "title": "Walking through what we have so far"}, {"id": "Compare_your_code", "title": "Compare your code"}, {"id": "Next_steps", "title": "Next steps"}], "slug": "Games/Tutorials/2D_breakout_game_Phaser/Initialize_the_framework", "review_tags": []}