{"json_modified": "2016-03-28T08:44:20.554212", "uuid": "fe82acdf-7657-4db1-92a2-ae28a5caf731", "title": "Game over", "url": "/en-US/docs/Games/Tutorials/2D_Breakout_game_pure_JavaScript/Game_over", "tags": ["Canvas", "Beginner", "Graphics", "beginner", "Tutorial", "JavaScript", "game over", "canvas", "Games"], "translations": [], "modified": "2016-03-14T03:43:38", "label": "Game over", "localization_tags": [], "locale": "en-US", "id": 147161, "last_edit": "2016-03-14T03:43:20", "summary": "It's fun to watch the ball bouncing off the walls and be able to move the paddle around, but other than that the game does nothing and doesn't have any progression or end goal. It would be good from the gameplay point of view to be able to lose. The logic behind losing in breakout is simple. If you miss the ball with the paddle and let it reach the bottom edge of the screen, then it's game over.", "sections": [{"id": "Subnav", "title": "Subnav"}, {"id": "Implementing_game_over", "title": "Implementing game over"}, {"id": "Letting_the_paddle_hit_the_ball", "title": "Letting the paddle hit the ball"}, {"id": "Compare_your_code", "title": "Compare your code"}, {"id": "Next_steps", "title": "Next steps"}], "slug": "Games/Tutorials/2D_Breakout_game_pure_JavaScript/Game_over", "review_tags": []}