{"json_modified": "2016-03-28T08:44:20.660428", "uuid": "0e8bb7fa-e448-425b-9cb9-5c6dda8184e0", "title": "Build the brick field", "url": "/en-US/docs/Games/Tutorials/2D_Breakout_game_pure_JavaScript/Build_the_brick_field", "tags": ["Canvas", "Beginner", "Graphics", "beginner", "Tutorial", "JavaScript", "canvas", "Games"], "translations": [], "modified": "2016-03-14T03:43:39", "label": "Build the brick field", "localization_tags": [], "locale": "en-US", "id": 147163, "last_edit": "2016-03-14T03:43:20", "summary": "After modifying the gameplay mechanics, we are now able to lose \u2014 this is great as it means the game is finally feeling more like a game. However, it will quickly get boring if all you do is bounce the ball off the walls and the paddle. What a breakout game really needs is some bricks to destroy with the ball, and this is what we'll create now!", "sections": [{"id": "Subnav", "title": "Subnav"}, {"id": "Setting_up_the_brick_variables", "title": "Setting up the brick variables"}, {"id": "Brick_drawing_logic", "title": "Brick drawing logic"}, {"id": "Actually_drawing_the_bricks", "title": "Actually drawing the bricks"}, {"id": "Compare_your_code", "title": "Compare your code"}, {"id": "Next_steps", "title": "Next steps"}], "slug": "Games/Tutorials/2D_Breakout_game_pure_JavaScript/Build_the_brick_field", "review_tags": []}