{"json_modified": "2016-03-28T08:28:19.003717", "uuid": "45f9ae15-b488-408e-bced-282e065ff486", "title": "Graphics and UX", "url": "/en-US/docs/Archive/Apps/Graphics_and_UX", "tags": ["Canvas", "SVG", "CSS", "Apps", "Firefox OS", "WebGL", "UX", "HTML", "Guide", "Graphics", "Layout"], "translations": [], "modified": "2016-03-02T10:05:01", "label": "Graphics and UX", "localization_tags": [], "locale": "en-US", "id": 80069, "last_edit": "2015-12-01T12:31:29", "summary": "When creating Open Web Apps, you need to give a lot of consideration to the look and feel, user experience and workflow of your applications. In previous parts of this material we looked at application planning and flexible layouts for applications, and in this section we will go further, looking at both general patterns and design techniques that work for Open Web Apps, and specific techniques and assets that will help you put together great-looking Firefox OS apps that match the experience of the device's default applications.", "sections": [{"id": "Documentation", "title": "High level app design concepts"}, {"id": "Documentation", "title": "Design guides and resources"}, {"id": "Drawing", "title": "Drawing and animating"}, {"id": "Tools", "title": "Tools for app developers"}, {"id": "Documentation", "title": "Technology reference documentation"}, {"id": "Community", "title": "Getting help from the community"}], "slug": "Archive/Apps/Graphics_and_UX", "review_tags": []}