{"json_modified": "2015-09-17T23:10:49.195339", "slug": "Tools/Shader-Editor", "tags": [], "locale": "de", "title": "Shader Editor", "translations": [{"title": "Shader Editor", "url": "/en-US/docs/Tools/Shader_Editor", "tags": [], "summary": "The Shader Editor enables you to see and edit the vertex and fragment shaders used by WebGL.", "localization_tags": [], "locale": "en-US", "last_edit": "2015-07-22T21:55:36", "review_tags": ["technical", "editorial"]}, {"title": "\u30b7\u30a7\u30fc\u30c0\u30a8\u30c7\u30a3\u30bf", "url": "/ja/docs/Tools/Shader_Editor", "tags": [], "summary": "\u30b7\u30a7\u30fc\u30c0\u30a8\u30c7\u30a3\u30bf\u3067\u3001WebGL \u3067\u4f7f\u7528\u3059\u308b\u30d0\u30fc\u30c6\u30c3\u30af\u30b9\u30b7\u30a7\u30fc\u30c0\u304a\u3088\u3073\u30d5\u30e9\u30b0\u30e1\u30f3\u30c8\u30b7\u30a7\u30fc\u30c0\u306e\u53c2\u7167\u3084\u7de8\u96c6\u304c\u3067\u304d\u307e\u3059\u3002", "localization_tags": [], "locale": "ja", "last_edit": "2015-04-24T10:43:41", "review_tags": []}, {"title": "\u00c9diteur de Shaders", "url": "/fr/docs/Outils/Editeur_de_shaders", "tags": ["Tools", "Web Development"], "summary": "L'\u00c9diteur de Shaders permet de voir et d'\u00e9diter les vertex shaders et les fragments shaders utilis\u00e9s par WebGL", "localization_tags": [], "locale": "fr", "last_edit": "2015-04-24T10:42:22", "review_tags": []}, {"title": "Shader Editor", "url": "/ru/docs/Tools/Shader_Editor", "tags": [], "summary": "Shader Editor \u043f\u043e\u0437\u0432\u043e\u043b\u044f\u0435\u0442 \u043f\u0440\u043e\u0441\u043c\u0430\u0442\u0440\u0438\u0432\u0430\u0442\u044c \u0438 \u0440\u0435\u0434\u0430\u043a\u0442\u0438\u0440\u043e\u0432\u0430\u0442\u044c \u043a\u043e\u043d\u0435\u0447\u043d\u044b\u0435 \u0444\u0440\u0430\u0433\u043c\u0435\u043d\u0442\u044b \u0448\u0435\u0439\u0434\u0435\u0440\u043e\u0432, \u0438\u0441\u043f\u043e\u043b\u044c\u0437\u0443\u0435\u043c\u044b\u0435 WebGL.", "localization_tags": ["inprogress"], "locale": "ru", "last_edit": "2015-04-24T10:41:19", "review_tags": []}, {"title": "Shader Editor", "url": "/pt-BR/docs/Tools/Shader_Editor", "tags": [], "summary": "O Shader Editor permite que voc\u00ea veja e edite os v\u00e9rtices e fragment\u00a0shaders\u00a0usados pela\u00a0WebGL.", "localization_tags": [], "locale": "pt-BR", "last_edit": "2015-04-24T10:39:27", "review_tags": ["editorial"]}, {"title": "Shader Editor", "url": "/nl/docs/Tools/Shader_Editor", "tags": ["Shader Editor"], "summary": "De Shader Editor staat toe om de vertex en de fragment shaders in te zien en deze te bewerken, die gebruikt worden door WebGL.", "localization_tags": [], "locale": "nl", "last_edit": "2015-09-09T04:38:21", "review_tags": ["editorial"]}], "modified": "2015-09-17T23:09:47", "label": "Shader Editor", "localization_tags": ["inprogress"], "url": "/de/docs/Tools/Shader-Editor", "last_edit": "2015-09-17T23:09:46", "summary": "Der Shader Editor erm\u00f6glicht es, Vertex- and Fragment-Shader unter Verwendung von WebGL zu editieren.", "sections": [{"id": "\u00d6ffnen_des_Shader-Editors", "title": "\u00d6ffnen des Shader-Editors"}, {"id": "Programme_verwalten", "title": "Programme verwalten"}, {"id": "Shader_bearbeiten", "title": "Shader bearbeiten"}], "id": 150507, "review_tags": []}