{"json_modified": "2016-03-28T08:47:04.873155", "uuid": "79616682-87fa-48b9-a1af-5e3aab1beea1", "title": "WebGLRenderbuffer", "url": "/en-US/docs/Web/API/WebGLRenderbuffer", "tags": ["Reference", "WebGL", "API"], "translations": [], "modified": "2016-01-19T13:36:53", "label": "WebGLRenderbuffer", "localization_tags": [], "locale": "en-US", "id": 162977, "last_edit": "2016-01-19T13:36:50", "summary": "The WebGLRenderbuffer interface is part of the WebGL API and represents a buffer that can contain an image, or can be source or target of an rendering operation.", "sections": [{"id": "Quick_Links", "title": null}, {"id": "Description", "title": "Description"}, {"id": "Examples", "title": "Examples"}, {"id": "Creating_a_render_buffer", "title": "Creating a render buffer"}, {"id": "Specifications", "title": "Specifications"}, {"id": "Browser_compatibility", "title": "Browser compatibility"}, {"id": "See_also", "title": "See also"}], "slug": "Web/API/WebGLRenderbuffer", "review_tags": []}