{{APIRef("WebGL")}}
The WebGLFramebuffer interface is part of the WebGL API and represents a collection of buffers that serve as a rendering destination.
Description
The WebGLFramebuffer
object does not define any methods or properties of its own and its content is not directly accessible. When working with WebGLFramebuffer
objects, the following methods of the {{domxref("WebGLRenderingContext")}} are useful:
- {{domxref("WebGLRenderingContext.bindFramebuffer()")}}
- {{domxref("WebGLRenderingContext.createFramebuffer()")}}
- {{domxref("WebGLRenderingContext.deleteFramebuffer()")}}
- {{domxref("WebGLRenderingContext.isFramebuffer()")}}
Examples
Creating a frame buffer
var canvas = document.getElementById("canvas"); var gl = canvas.getContext("webgl"); var buffer = gl.createFramebuffer();
Specifications
Specification | Status | Comment |
---|---|---|
{{SpecName('WebGL', "#5.5", "WebGLFramebuffer")}} | {{Spec2('WebGL')}} | Initial definition. |
Browser compatibility
{{CompatibilityTable}}
Feature | Chrome | Firefox (Gecko) | Internet Explorer | Opera | Safari |
---|---|---|---|---|---|
Basic support | {{CompatChrome("9")}} | {{CompatGeckoDesktop("2.0")}} | {{CompatIE("11")}} | {{CompatOpera("12")}} | {{CompatSafari("5.1")}} |
Feature | Android | Chrome for Android | Firefox Mobile (Gecko) | IE Mobile | Opera Mobile | Safari Mobile |
---|---|---|---|---|---|---|
Basic support | {{CompatUnknown}} | 25 | {{CompatVersionUnknown}} | {{CompatUnknown}} | 12 | 8.1 |
See also
- {{domxref("WebGLRenderingContext.bindFramebuffer()")}}
- {{domxref("WebGLRenderingContext.createFramebuffer()")}}
- {{domxref("WebGLRenderingContext.deleteFramebuffer()")}}
- {{domxref("WebGLRenderingContext.isFramebuffer()")}}
- Other buffers: {{domxref("WebGLBuffer")}}, {{domxref("WebGLRenderbuffer")}}