{"json_modified": "2016-03-28T08:50:49.148397", "uuid": "cf5f474e-f922-4864-a36b-c22201188d90", "title": "WEBGL_compressed_texture_atc", "url": "/en-US/docs/Web/API/WEBGL_compressed_texture_atc", "tags": ["Reference", "WebGL", "API", "WebGL extensions"], "translations": [], "modified": "2016-02-23T03:08:38", "label": "WEBGL_compressed_texture_atc", "localization_tags": [], "locale": "en-US", "id": 177101, "last_edit": "2016-02-23T03:08:35", "summary": "The WEBGL_compressed_texture_atc extension is part of the WebGL API and exposes 3 ATC compressed texture formats. ATC is a proprietary compression algorithm for compressing textures on handheld devices.", "sections": [{"id": "Quick_Links", "title": null}, {"id": "Constants", "title": "Constants"}, {"id": "Examples", "title": "Examples"}, {"id": "Specifications", "title": "Specifications"}, {"id": "Browser_compatibility", "title": "Browser compatibility"}, {"id": "See_also", "title": "See also"}], "slug": "Web/API/WEBGL_compressed_texture_atc", "review_tags": []}