{"json_modified": "2016-03-28T08:50:45.113847", "uuid": "879f148b-c968-4a8b-b4fe-e1a6d5a52c9e", "title": "EXT_texture_filter_anisotropic", "url": "/en-US/docs/Web/API/EXT_texture_filter_anisotropic", "tags": ["WebGL extension", "Reference", "WebGL", "API"], "translations": [], "modified": "2016-02-23T03:03:09", "label": "EXT_texture_filter_anisotropic", "localization_tags": [], "locale": "en-US", "id": 175875, "last_edit": "2016-02-23T03:03:06", "summary": "The EXT_texture_filter_anisotropic extension is part of the WebGL API and exposes two constants for anisotropic filtering (AF).", "sections": [{"id": "Quick_Links", "title": null}, {"id": "Constants", "title": "Constants"}, {"id": "Examples", "title": "Examples"}, {"id": "Specifications", "title": "Specifications"}, {"id": "Browser_compatibility", "title": "Browser compatibility"}, {"id": "See_also", "title": "See also"}], "slug": "Web/API/EXT_texture_filter_anisotropic", "review_tags": []}